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https://w.atwiki.jp/i_ro/pages/144.html
This page has been marked as being in need of links (Item/Monster/Map) to a Database. For a pre-Renewal version of this article, click here. Job Base(s) Thief Job Type 2-1 Changes At Sograt Desert 16 Number of Skills 10 Total Skill Points 85 Total Quest Skills 2 Job Bonuses STR AGI VIT INT DEX LUK +6 +10 +2 +4 +8 +0 + ← クリックで目次を開く Overview Job Change Guide BuildsEquip Critical Natural Critical Double Attack Katar Dual Dagger EquipmentHeadgear Armor Weapon Shield Garment Footgear Accessories Equipment Sets Class DataSkills Quest Skills Soul Link Job Bonus ASPD Dual Wielding Interface External Links Overview Assassins (and their transcended Assassin Cross) are the only class able to equip a weapon in each hand and the exclusive users of Katar× weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin are the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill (Thief's Improve Dodge×). The Katar wielding Assassins also receive double the normal amount of critical hit rate. Therefore, whatever amount of critical rate Assassins have, it would always be doubled. Job Change Guide See Assassin Job Change Guide for detailed information. Changing into an Assassin from a Thief requires the player to complete a number of tasks A Written Test An Assassination Test An Endurance Test A Maze test After completing these tests, the player will be transformed into an Assassin. All this takes place inside the Assassin Guild in the Morroc Desert ( moc_fild16 xx, yy). Builds As a note of clarification, most Assassin stat builds are very similar to one another. For example, the terms 'equip critical', and 'DD' describe equipment preferences, but the actual stats of these two builds are similar. The skills which most Assassins will get is very similar, because of the relative weakness of the poison skills, and the small number of available assassin skills Righthand Mastery× 5 Lefthand Mastery× 5 Katar Mastery× 10 (for katar builds - though many DD sins max this as well to increase damage from Sonic Blow and Grim Tooth) Sonic Blow× 10 Grimtooth× 5 Enchant Poison× This leaves 5-15 points to use for poison skills, depending on the level of Enchant Poison and Cloaking. Equip Critical STR× 60-90 AGI× 80-100 VIT× 20-40 DEX× 20-60 LUK× 40ish INT× 1ish This build is very similar to that of a Dual Dagger Assassin, the difference being that they use Katars with cards that add to the critical rate of attacks. A small amount of Dex is still necessary for skill useage. Examples of Useful Cards Soldier Skeleton Card s (+9 CRIT) +7 CRIT vs. Race, +10% crit damage cards (commonly referred to as "Racial Crit" cards Kobold Card s (+1 STR, +4 CRIT) Zhu Po Long Card Natural Critical Natural Critical Assassins are built almost the same as the Equipment Critical Assassins but with less DEX, more LUK (around 50-60), and sometimes less STR. They're equipped with damage cards (i.e. Hydra, Santa Poring, etc) instead of critical rate enhancement cards for the Equipment Critical Assassins. Double Attack Katar STR 100-120 AGI 80-90+ DEX 40-60+ VIT 1-50 INT 1+ LUK 1+ In the past this is build was very weak, basically you used a Jur[3] with one Sidewinder Card and two racial or elemental damage increase cards and you couldn't use double attack with elemental katar. But with the Chick Hat you are able to use double attack without a Sidewinder Card, so you can have 3 damage increase cards in a Jur and with the slotted elemental katar, this build becomes a really good damage dealer. Dual Dagger STR 70-120 AGI 80-90+ DEX 60-100+ VIT 1-40 INT 1+ LUK 1 This is the fastest build for leveling an Assassin. Note that the stats are similar to those of an equip crit build, and a dual dagger assassin could pick up the gear of an equip crit sin and have comparable performance. The weapons used vary based on what map the player is leveling on. A WOE Dual Dagger Assassin would have less agi and more vit. Common Dagger Set-up Triple Sized Card×s Gladius or elemental Damascus on the right-hand, Quad Race or Element Damage Carded Main Gauche on the left-hand. The ideal combination for a map with low-defense monsters is Triple Size Carded Gladius + Quad Race/Element Carded Main Gauche + correct endow. Ice Pick× on the right-hand, Quad Race or Element Damage/Double Element and Double Race Carded Main Gauche on the left-hand (for high DEF monsters, notably including the monsters in Ice Dungeon, and the Emperium during WoE). Example of Useful Cards Hydra Card s (+20% damage to Demi Human×) Skel Worker Card s (+5 ATK×, +15% damage to Medium Size) Andre Card s (+20 ATK) Zipper Bear Card s (+30 ATK, Drain 1 SP from its owner on each attack) Equipment + 冗長過ぎる Headgear Top Headgears Feather Beret Chick Hat Beret Gemmed Sallet [1] Ghost Bandana Hot-Blooded HeadBand Incubus Horn Orc Helm [1] Poo Poo Hat Zealotous Mask Marionette Doll [1] Alice Doll Hat [1] Middle Headgears Alarm Mask Angel Wing Ears Blinker Dark Blinder Evil Wing Ears Masquerade Oxygen Mask Sunglasses [1] Lower Headgears Gangster Mask Pirate Dagger Armor Thief Clothes [1] Extremely light, but limited to the Thief class and rare. Think carefully before compounding a pair of these with a useful card. (+6 DEF×, +1 AGI, 10 weight) Chain Mail [1] Very heavy but gives more DEF than Thief Clothes and are quite common. (+8 DEF, 330 weight). Since assassins usually get high STR, thus having large weight limit, this is the most common choice of armor. Mantles/Formal Suits/Cotton Shirts/Coats Useful for different elemental armor, so they are all on different hotkeys. Mink Coats can also be used but they are very heavy. Panties or Panties[1] cheap and can do a good combo with Undershirt. Weapon Weapon Description Ice Pick Primary weapon for leveling on high DEF monsters Ice Pick [1] Jur [3] Katar-type weapon with many slots. Normally compounded with +CRIT or race cards. As of Renewal, this is no longer an optimal weapon due to increased importance of weapon attack(125 ATK) Katar [2] Katar-type weapon with a higher level and attack power than a Jur, but one less slot. (148 ATK, +1 DEX) Infiltrator [1] (140 ATK, +3 DEF, +5% FLEE×, +2 Perfect Dodge×, +50% damage to Demi Human) Main Gauche [4] Left-hand Dagger due to the number of slots. Best used with damage-factor cards. (43 ATK) Knife [4] Good for status weapons Gladius [3] (105 ATK) Damascus Indestructible. Best dagger to be made elemental. (118 ATK) Brave Carnage Katar great PVP, weapon obtainable from Battlegrounds× Valorous Carnage Katar great PVP, weapon obtainable from Battlegrounds Katar of Frozen Icicle Elemental Katars have good damage in PVM, and can have theirs slotted versions obtained due Socket_Enchant× Katar of Quaking Katar of Raging Blaze Katar of Piercing Wind Shield Buckler [1] Guard [1] Stone Buckler [1] Valkyrja's Shield [1] Wearing shield's while leveling is not necessary, unless it is for mobbing purposes and/or WoE/PvP. Garment Hood [1] Has the lowest defense value but is very inexpensive and readily available. Very useful for putting in inexpensive flee increasing cards (+5 flee tolerance cards / Condor Card ) until better garments become available. Muffler [1] Has a higher defense value than a slotted hood, but is more expensive. (+2 DEF) Manteau [1] Best choice of garment in terms of availability and DEF, but is even more expensive. (+4 DEF) Vali's Manteau although non-slotted, a decent substitute for Raydric Card. (+4 DEF -15% Damage from Neutral) Skin of Ventus [1] good Flee stacking garment, especially if carded. (+2 DEF +2 MDEF× +10 Flee +200 HP×) Undershirt or Undershirt[1] Cheap and can do a good combo with Panties Footgear Boots [1] Shoes [1] Vidar's Boots Accessories Brooch [1] Rosary [1] Ring [1] Clip [1] The Sign Medal of Honor Thief obtained from Battlegrounds Equipment Sets A lot of Critical Build Assassins choose to use the Morrigane's Equipment Set Morrigane's Helm Morrigane's Manteau Morrigane's Belt Morrigane's Pendant Another PVP oriented set is obtainable from Battlegrounds Assassin Robe [1] Captain's Manteau [1] Battle Greaves [1] Class Data Skills See Thief Skills for first class skills. Skill Description Levels Type Cloaking× Allows the character to disappear instantaneously and still move. Movement Speed× is dependant on skill level. 10 Active Enchant Poison× Imbues the characters weapon with the Poison element causing each attack to be Poison element damage and to have a chance to inflict the Poison status. 10 Active Grimtooth× An attack using a katar that hits a 3x3 area from up to 7 cells away while Hidden. 5 Offensive Katar Mastery× Increases the damage done with Katar weapons by up to 30. 10 Passive Righthand Mastery× Recovers up to 100% of the dual weilding damage penalty for the right hand. 5 Passive Lefthand Mastery× Recovers up to 80% of the dual weilding damage penalty for the left hand. 5 Passive Poison React× Counters a Poison element attack with a one time physical attack for up to 400% damage. Also has a chance to counter non-Poison element attacks with level 5 Envenom× up to 5 times. 10 Offensive Sonic Blow× Deal up to 800% physical damage with a katar weapon with up to a 30% chance to Stun× the target. 10 Offensive Venom Dust× Use a Red Gemstone to create a 2x2 Poison cloud for up to 50 seconds. 10 Active Venom Splasher× Use a Red Gemstone to turn the target into a "Poison Bomb" to deal up to 1000% damage after a delay. 10 Offensive Quest Skills Skill Description Levels Type Job Level Requirement Quest Sonic Acceleration× Increases damage and hit rate of Sonic Blow. 1 Passive 40 Sonic Acceleration Quest Venom Knife× Throws a venom knife at a target and inflict the poison status ailment. 1 Offensive None Venom Knife Quest Soul Link See Assassin Spirit× Job Bonus Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 STR 11 25 27 32 45 48 AGI 1 2 3 15 16 17 18 19 20 21 VIT 6 8 INT 4 14 38 42 DEX 9 24 30 31 40 41 46 50 LUK ASPD This article or section is in need of attention from an expert on the subject.Please help recruit one or improve this article yourself. See the talk page for details. Dual Wielding Interface In the equipment window (ALT+Q) the righthand weapon is in the left column, next to the sprite's right hand, and the lefthand weapon is in the right column, next to the sprite's left hand. If the character has no weapons or shields equipped, then the first single-handed weapon equipped goes into the right hand. If any weapon is in the right hand (including a katar) then the next single-handed weapon equipped goes onto the left hand. This means that if you have a katar equipped, the first single-handed weapon you equip goes onto the left hand (also un-equipping the katar) and the second one goes onto the right hand, while if you start out empty handed the first equipped goes onto the right hand and the second onto the left hand. External Links - Assassin ・ Assassin Cross ・ Guillotine Cross Assassin ・ Assassin Cross ・ Guillotine Cross 2nd ClassSkills Cloaking× ・ Enchant Poison× ・ Grimtooth× ・ Katar Mastery× ・ Lefthand Mastery× ・ Righthand Mastery× ・ Poison React× ・ Sonic Acceleration× ・ Sonic Blow× ・ Venom Dust× ・ Venom Knife× ・ Venom Splasher× TranscendentSkills Advanced Katar Mastery× ・ Create Deadly Poison× ・ Enchant Deadly Poison× ・ Hallucination Walk× ・ Meteor Assault× ・ Soul Destroyer× 3rd ClassSkills Antidote× ・ Cloaking Exceed× ・ Counter Slash× ・ Cross Impact× ・ Cross Ripper Slasher× ・ Dark Illusion× ・ Hallucination Walk× ・ New Poison Research× ・ New Poison Creation× ・ Phantom Menace× ・ Poisonous Smoke× ・ Poisonous Weapon× ・ Rolling Cutter× ・ Venom Impression× ・ Venom Pressure× ・ Weapon Blocking× ・ Weapon Crush× Quests Assassin Job Change Guide ・ Assassin Skill Quest ・ Rebirth Walkthrough ・ Guillotine Cross Job Change Guide Weapons× Dagger× ・ Katar× ・ One Handed Sword× - Classes of Ragnarok Online Classes of Ragnarok Online Novice Class Novice ・ High Novice ・ Super Novice First Class / High First Class Acolyte ・ Archer ・ Mage ・ Merchant ・ Swordman ・ Thief Second Class Priest ・ Monk ・ Hunter ・ Bard ・ Dancer ・ Wizard ・ Sage ・ Blacksmith ・ Alchemist ・ Knight ・ Crusader ・ Assassin ・ Rogue Transcendent Second Class High Priest ・ Champion ・ Sniper ・ Minstrel ・ Gypsy ・ High Wizard ・ Scholar ・ Mastersmith ・ Biochemist ・ Lord Knight ・ Paladin ・ Assassin Cross ・ Stalker Third Class Arch Bishop ・ Sura ・ Ranger ・ Maestro ・ Wanderer ・ Warlock ・ Sorcerer ・ Mechanic ・ Geneticist ・ Rune Knight ・ Royal Guard ・ Guillotine Cross ・ Shadow Chaser Expanded Class Gunslinger ・ Ninja ・ TaeKwon Kid Expanded Second Class TaeKwon Master ・ Soul Linker ・ Kagerou ・ Oboro ・ Rebel× Doram Summoner Categories Articles Needing DB Links | Assassin | Classes | Thief | Pages needing expert attention
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要編集
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2.Crusade to Faydwer クエスト ■ダウンビロウ "-144.61/ 0/-75"にある像を調べて奥へ。中にいる"Sir Wolfgang Motte"に話してクエスト発生 ■ケレティン "Lady Alethea Jyleel"と話すと12分のタイマー発動 ケレティンにある"Rhympost"を6個採集。場所は以下。 1. 431,106,510 2. 322,104,317 3. 375,140,172 4. 132,109,185 5. 39,93,80 6. 174,125,59 ■グレーターフェイダーク "609.4/8.34/-230.4"へいくとHit。 "Gully of the Ursa Rhym"を5個調べる ■スチームフォント山脈 マップ中央の山で囲まれてる所へいくとHit 奥に居る "Inspector Berlok Beeglesnoop" と会話。答えは以下 1. What did you do in your youth? 2. I wish I could be a great investigator like you were in your youth. 3. When you were young you must have been a great writer. 4. Reading helps you stay young. 5. When you were young, did you ever get lost? 6. In your younger days, you must have taught the Gnomeland Security all you know. 7. Were you this crazy when you were young or is this an old age thing? 8. I am the general of Felwithe. 9. When you were young, you must have seen some splendid shields. 10. That accounts for two books. Where is the last? ■ニューテュナリアに行き本を3冊集める ▲The Gumshoe Guide "a great oak tree"周辺に落ちているので採集 ▲Detective's Manual 1. -190.3,-11.6,-919.5 の箱を調べるとサブクエスト "The A Water Tight Case" 発生 2.-224.59,36.5,-1.8の壷を取るとサブクエスト "The Capture of the Living Flow" 発生 3.下の水中にいる "a water spirits" をKillして3回Hitさせる 4. 2と3を繰り返し、Rewardの壷を8個集める・・・ 5. ニューテュナリア最初の建物手前の塔に行き、壷を4回調べるとHit 6. 南北両方の塔を調べ終わったら箱を調べて終了 ▲Invesitgator's Handbook 1. "the Hall of Truth"の盾を調べるとクエスト発生。周辺に居る "a Tunarian guard" をKill 2. 木の根元に生えている"a Koada rose"を採集 3. "a sentry of righteousness"(Level63 ▲▲▲) を4Kill 4. "Flame of the Star"(-393,53,-829)へ。横の真ん中辺りを調べPOPしたNPCから本を貰って使う ■グレーター・フェイダーク "609.4,8.34,-230.4" で "evidence in the gully"を取る。 ■ブッチャーブロック山脈 1. "-508.8,122.83,411"周辺に落ちてる"scorched armor piece" を3個、"scorched dagger"を3個取る 2. "-357.4,110,393.3"の"Chypp"に会う 3. "Wailing Caves"に行き、"dark elf evidence"(-67,-33,-92) を6個、"expedition evidence" (-38.4,-25.4,-4)を1個取る 4. "Lord Ree"と話して倒す。すると、"an Ebon Mask"がPOPするので倒す 5. "missing pages"を入手 6. "Chypp"に話して"The Eye of Ree"を貰い "missing pages" を読む ■ケレティンの "Lady Alethea Jyleel" へ報告して終了 ◆Knights in the Roundへ続く
https://w.atwiki.jp/stickranger/pages/519.html
他のカード系一覧 ←Big Card Zombie s Card→ Gold rush Card EFFECT BUY SELL DROP Lv1 5% chance of GOLD drop per hit - 2000 SubS BOSS 解説 カードのLvは1。 装備可能なのはBoxer、Gladiator、Whipper。敵へ直接攻撃するたびに5%の確率でコインをドロップする。 コインの金額は、コインがドロップする直前に敵へ与えたダメージの値がそのまま金額となる模様。 「敵」は複数でもよいため、多数の敵を一度に攻撃できるsonic knuckle、また Gladiator、Whipperの全ての武器に合成すれば、攻撃した全ての敵に与えたダメージの総計と同じ額のコインとなる。 ONIGIRI s Card同様にVampire s Cardよりもドロップ率が低く、更にSubmarine shrine BOSSはPyramid BOSSが登場した今もなお強敵であるため、取得にはかなりの労力を要する。よほど高いレベルでないとかなり厳しい。 無論、このカードもCOMPO SHOPで購入できない。 また、このカードで出現させたコインにはGold Medalの効果が現れる。金稼ぎの際は是非こちらも合成しておきたい。 ちなみに見れば分かる通りだがBerserk Cardに続く第2の「's」が無いカードである。 本編おススメ度 場合により変化 (お金の使い道が無い時は何の意味もないアイテムである) ver8.9でのジャンクショップの登場で、お金の使い道が増えたため、 このカードの需要も上がってきている。 VSおススメ度 ☆ ☆ ☆ ☆ ☆
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String processing and parsing Recursive Descent Parsing AOJ1155 How can I satisfy thee? Let me count the ways... Tree AOJ1001 Binary Tree Intersection And Union String AOJ1188 Hierarchical Democracy AOJ2261 [[iwi]] UVa11151 Longest Palindrome
https://w.atwiki.jp/jakeandamir/pages/35.html
INTRO Amir - Hey, you’re watching Amir and Jake. ご覧の番組は「Amir and Jake」です。 Jake - What? は? Amir - Let’s just switch it up a little. ちょっと入れ替えてみたのさ。 Jake - (scoffs) No. 戻せ。 Amir - OW. (Amir approaches Jake’s desk) (ジェイクの机に近づくアミール) AMIR Blato! JAKE New business card. Nice. 新しい名刺か。よかったね。 AMIR Not just any business card. My business card. ただの名刺じゃない。俺の名刺だ。 JAKE I know. I didn’t think you’re were carrying around-- 知ってるって。いやまさか、お前が名刺を― AMIR My business card. 俺の名刺だ。 JAKE --like some random business card. なんか名刺とか持ち歩いてると思わなかったからさ。 AMIR My business card. 俺の名刺だ。 JAKE OK, it’s blank. つーかそれ真っ白じゃん。 AMIR (chuckles) It’s blank, or is it invisible ink? (pulls out a squirt bottle and sprays card, then starts waving it around) Here we go. (pause) Suddenly, the card comes to life. 真っ白か…見えないインクか?(霧吹きで名刺に吹き付けては振る)こうやって… 突然、ただの名刺に生命が宿る。 JAKE Not ye- いやまd― AMIR Not yet! (still shaking card) Not yet. まだなの!(カードを振り続ける)まだ。 JAKE Don’t get mad, you’re getting really defensive really early on in this conversation. 怒んなよ、まだまだ話は始まったばっかなんだろ?そんなムキになんないでくれ。 AMIR It’s already starting to work. (continue shaking card throughout conversation) そうさ、始まったばっかりだ。 JAKE Just chill out. It’s not actually. It’s pretty slow, it’s-- 落ち着け。でもさ、ちょっと変化が遅すぎるというか― AMIR It’s fast! OK, if you know anything about invisible ink. 早いんだよ!お前は見えないインクについてなんか知ってんのか? JAKE I don’t. いや。 AMIR Well I do and this is fast. This is considered lightning fast in the industry. Starting to-- 俺は知ってるから言える、これは早い。業界では「ライトニングファスト(超高速)」と呼ばれるほど早い。 JAKE OK, well, yeah, I understand that you carry around a spritzer all the time but how is anybody else-- おk、わかった。この名刺を渡すにはいつでも霧吹きを持ち歩かないといけないんだな。いったいどうやって― AMIR What? なんだよ? JAKE I’m in the middle of talking, don’t say ‘what’ to interrupt me, OK? You’re-- 俺さ、話の途中で一回も「何?」っつって、話を遮らなかったよな。それはさ― AMIR You’re mumbling, OK? (makes silly noises with his mouth) はっきり言えよ! JAKE --you’re getting, you’re getting defensive. How is anybody else going to know to spray the card with water? すごく言い訳がましいからだ。一体誰から、どうやって名刺に水を吹きかけることを覚えたんだ? AMIR Well, it’s not with water, OK? It’s vinegar. (laughs) And the instructions are written on the card once you’ve spritz it, oooh, that was tough. えーまず、これは水じゃない。酢だ!しかも、あんたがそれを名刺に吹きかけると名刺の説明が出るようになってる。こりゃ大変だ! JAKE Yeah, that actually was tough. And by the way, nothing has appeared on the card yet. ああ、大変だな。ちなみに、まだカードに何もでてないぞ。 AMIR OK, you’re just being a dick because you think this was a waste of $3000. なんだよ、どうせ俺が30万無駄にしたと思ってんだろ?ムカつくんだよ。 JAKE I would have thought it was a waste if you got it for free. タダでも無駄だと思っただろうな。 AMIR A good business card should one display pertinent information prominently, two be simple and clean and three be easily readable. 1:情報は目立つように。2:できるだけシンプルに。3:読みやすいように。これがいい名刺というものだ! JAKE I agree. It’s weird that you know all that stuff-- そう思うよ。変なのはどうしてお前はそれを知っていながら― AMIR A GREAT business card should-- グレートな名刺というものは― JAKE OK. もういいよ。 AMIR --one make you earn that information, two invisible ink, preferable but not necessary-- 1:その情報によって稼げること、2:見えないインク、必ずしも必要というわけではないが― JAKE Definitely not necessary. 全く必要じゃない。 AMIR --and three leave a lot to the imagination. 3:相手に想像させる余地を残すこと。 JAKE Nothing showed up yet. まだ何も見えないぞ。 AMIR It’s showing up. もう出てる! JAKE Try not shaking it. 振るなよ。 AMIR (stops shaking the card) OK, you know what? You have a lot of dumb ideas too but I don’t call you out on them because you’re my friend and at least you’re trying and I want to see you happy. (振るのをやめる)あのさ、俺はな!…お前はこの名刺のいらん部分を糞みたくたくさん見つけたろうが、こうやってこれを教えようとしたのは、俺の友達だし、ちょっとでもあんたの喜んだ顔が見たかったからなんだよ。だから見せた。 JAKE All right. You’re right. I’m sorry. Hey look, it just showed up. (reads) Tweet at me bitches, you know a player when you see one. そうか…… そうだったのか。謝るよ。なあ、名刺見せてよ。(名刺を読む)俺をツイートして拡散しろ、俺という素晴らしい選手に出会ったなら。 AMIR Yeah. そうだ。 JAKE Doesn’t have your twitter name. ツイッターのアカウント名が書いてないけど。 AMIR (pause) Which is fine, right? (間)どっちにしろなんとかなる。 JAKE That’s fine. That’s good. That’s cool. All right, good talk. What do you say we start the day, huh? そうだな。いいと思うよ。クールだ。うん、いいことを教えてもらった。これでいい一日のスタートになったじゃないか、なあ? AMIR Absolutely. そうだな。 JAKE Let’s do it. 頑張ろうぜ。 AMIR Lunch? 昼メシは? JAKE Uh, it’s still 9AM but . . . all right, good talk. Take it easy man. あ~えっと、まだ9時だし… うん、楽しかったよ。な、気楽にやろう。 AMIR (softly) Take it easy man. (pause) This could actually work-- 気楽にやろう。(間)もしこれで仕事が― JAKE Go to your desk, man. 机に戻れ、な。 (Amir goes to his desk) AMIR Whoa, just got my first business card tweet. おお、さっそく俺の名刺のツイートが来てるぞ。 JAKE Hey, really? お、ホントに? AMIR Yeah, it’s from you. (chuckles) ああ。あんたからだ。 JAKE What’s it say, man? なんて言ってる? AMIR (reading) Sick card, bro. Wanna do lunch? 斬新な名刺だな。昼食でもどう? JAKE So what do you say? We’ll get like a business lunch or something. で、答えは? ビジネスランチかなんかしようよ― AMIR Don’t fucking pity me! 同情すんなボケ! THE END.
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水彩鉛筆風に仕上げてみました。 もし良かったらご自由にお使いください(^^) ブロックが表示されなかったりテクスチャの影響でエラーなどがおきたら下のコメント欄に報告をお願いします 導入時には、saveフォルダなどのバックアップをとるようにしてください ※再配布はしないでください。 動画などには、どんどん使ってください 必ず読んでください→テクスチャパック導入方法 ※画像は最新版と違う場合があります 画像はこれだけですが全部入ってます↓ v2.5からuploaderにしました ダウンロードの仕方 ダウンロード先にいって下の方にある「ダウンロード」を押してください ※ダウンロードが始まらないときは「Download now」を押してください v2.5更新内容 minecrush beta1.1aのアイテムテクスチャに対応 対応バージョンbeta 1.4/1.4a Download v2.5 v2.0更新内容 サトウキビ・スポーンブロックの背景を黒くした beta1.0bに対応 (beta1.1までです。 beta1.1aには対応していません) Download v2.0 v1.0 Download コメント 名前
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コメントプラグイン @wikiのwikiモードでは #comment() と入力することでコメントフォームを簡単に作成することができます。 詳しくはこちらをご覧ください。 =>http //atwiki.jp/guide/17_60_ja.html たとえば、#comment() と入力すると以下のように表示されます。 Gamerch https //xn--dcktah6a9cva9qva7a4gve.gamerch.com/ -- 名無しさん (2018-06-24 00 17 39) Lobi https //web.lobi.co/game/candycrush -- 名無しさん (2018-06-24 00 24 04) 名前 コメント
https://w.atwiki.jp/mortalonline/pages/35.html
Patch Notes - Version 1.34.08.23 2012-02-24 Don t miss the new video tutorial link at the bottom of your launcher window! Notice We can t stress this enough. When the launcher is running the patch installer, let it run its course. It will take some time to apply the patch and it might seem like the installer is doing nothing, but it is working. If you reboot or kill the patcher process you run the risk of corrupting you installation, forcing you to do a full reinstall. Notice of DirectX update Make sure you are running the latest version DirectX to avoid issues. ADDITIONS AND CHANGES General Added friend system. Depletable node grid is now 3D instead of 2D. Fixed a typo in the "petition received" feedback message. Holding z while mouse overing the GUI frames will now bring up two sliders for setting scale and alpha on the Player, Target and Mount frames. Position, scale and alpha on the GUI frames will now save per character. Arrows shot from a mount will now stick in the ground. Changing the frames alpha value will no longer change the slider menu s alpha aswell. Fixed three node crashes in relation to magic casting. Changed the alpha/scale slider menu for the player frame GUI. Changing alpha will now only change the background of the playerFrame, not the bars aswell. Added a /resetui command that will reset your UI to it s default layout. Added a /friends that will open the friends menu (default key F). Improved the character-screen code, it should now be slightly faster. Removed the StarVault log and the EULA and reset pass button from the loginscreen. Added version number to the login-screen. Re-imoprted a larger version of the login screen logo to make it look better even at higher resolutions. Added support for whispers thou you can only whisper your friends. Added support for dynamic /w help in the chat-window. Typing /w and pressing UP will loop through your friends. Decresed the size of the compass. The last lore has been added to the character creation. Art The login scene and character creation scene has been updated. Water material is now working in dx10. More new carcass icons. Optimized terrain LOD shader and shorter to LOD distance for terrain shaders. This should not change visuals, only gfx performance. Fixed the very high depth of field that occured in bad weather. Reduced torch flickering. Skills Added a level down button for primary skills. AI Mounts The loyalty handling of pets has had an revamp and should work more accurately and robust. Max Loyalty of pets doesno longer decrease when health is low on pets. Spawners in general should now keep their correct spawn counts under any circumstances. Creature spawners has had an revamp and should work more accurately and efficiently. Pickable spawners has had an revamp and should work more accurately and efficiently. NPC spawners has had an revamp and should work more accurately and efficiently. Added pet name tag to murder namings when pet has been part of murder. Pets should now not be able to attack players in player houses and will abort an attack if target players enters a player house. Creatures of myrland can no longer discover players that resides in player houses. Pets are still able to attack other pets in player houses. Creatures should no longer jump back and forth when battling. A distance between stable master and pet is now checked when trying to stable the pet. Max distance allowed is currently 10 meters. Combat Changed magic network traffic for less lag. BUG FIXES General Added Fledgling flag to GUI target frame. Cleaned up and fixed a lot of the UI-flash related issues with focus. Pressing Z should now correctly give back focus to flash-UI. ESC will now close flash-ui too before it opens the mainmenu. Cleaned up a lot of the server-crashes we had had during the last week. Fixed a bug that made it possible to infinite stack in the bank. Fixed a bug in the login-code that made it impossible to re-login if the server was full/down. Fixed a couple of crashes. Fixed a bank related client-crash. Fixed an issue that made it possible to ressurect with to much max mana. Fixed a typo in fishing. You should now be able to target ghosts when casting Transcendental Awareness again. Skills You will now gain xp in damage assessment when you use it. You will now correctly get weapon-skill XP even when thrusting with a weapon. AI Mounts Resolved issue, where creatures, npcs and pickable spawners spawned max avatars each time when a node crashed, resulting in many times more creatures than intended was spawned. Resolved an issue where creatures went frozen(stopped responding) after node crash. Resolved an issue where all creatures after node crash lost line trace checks possibililties. Resolved an issue where feeding a pet while crossing a node, could result in node crash. Resolved issue where no message was sent to tamer if pet got too scared in battle to continue attacking. Resolved an issue, where pets could attack from any distance to its target. Distance should now calculate correctly. Creatures should no longer at start of a battle slide forward stuck in animation, but now instead run normally towards its target. Resolved an issue where a pets loyalty was lost due to bugs at rare occasions. Resolved an issue where the loyalty of pets did not decrease at all while its tamer was offline. Note that when this now again works, pets will generally loose 1% per min of its max loyalty while their tamers are offline. Resolved an issue where tamer lost contact with pets at node crashes and other occasions. Tamer should now have more robust contact with their pets. Resolved an issue where battling creatures sometimes moved inside their target bodies. Housing Guilds Fix for entering houses after beeing dead. Fix for accessing chest from outside bug. Known issues May still be some issues with pets being frozen up. Try relogging.
https://w.atwiki.jp/anisonsetlist/pages/77.html
開催日:2002年8月10日 会場:SHIBUYA-AX 出演者 Vocal:JAM Project (水木一郎、影山ヒロノブ、さかもとえいぞう、遠藤正明、松本梨香、きただにひろし) Keyboards:須藤賢一 Keyboards:河野陽吾 Guitar:松尾洋一 Guitar:福田洋也 Bass:IKUO Drums:古道圭一 セットリスト GO! / 水木、影山、さかもと、松本、遠藤 SOUL TAKER / 水木、影山、さかもと、松本、遠藤 READY GO!!~Song for J s魂~ / 水木、影山、さかもと、松本、遠藤 GET UP CRUSH FIGHER! / 影山、遠藤、坂本、松本(2コーラス目から) 風のEARGLE / 影山、遠藤 巡り逢えた奇跡 / 松本 Danger Zone / さかもと、遠藤 Over the Top! / さかもと、遠藤、影山 GIRLS BE UMBITIOUS (アコースティック Ver.) / 松本、遠藤、影山 RISING(1C)~ DEPERTURE / さかもと 水に映る月~my heart / 水木 KI・ZU・NA / 全員 嘆きのロザリオ / 影山、さかもと、松本、遠藤、きただに STORM / 全員 鋼の救世主 / 全員 愛だよねっ!!~ギアでつなごう~ / 全員 アンコール1 CRUSH GEAR FIGHT / 水木、影山、さかもと、松本、遠藤 FIRE WARS / 水木、影山、さかもと、松本、遠藤 アンコール2 POWER / 全員